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Bob MacNeil
Bob MacNeil
Illustrator and Concept Artist @ Marvel
Austin, TX, United States

Summary

As a creative director in the game industry, I bring a strong background in art and design to the table. I possess the skills to lead multidisciplinary teams and deliver high-quality projects that resonate with players. With a passion for innovation and a deep understanding of player preferences, I am a valuable asset in shaping the vision of entertainment products.

Skills

Art DirectionConcept ArtDigital PaintingEnvironment DesignIllustrationUser Interface DesignPaintingMarketing IllustrationCharacter DesignUI DesignProp DesignphotoshopVisual DevelopmentGraphic Designdigital artStorytellingSketchingTeam ManagementLogo DesignComic ArtTraditional Artcreative directionBook Cover Illustrationillustratorgame artPortraiturelayout designartnarrativecharacter developmentcover artposter artretouchingideationanimaticsbackground paintingmentoringanimation backgroundoutsource managementcasual gamepc gamingclient relationsscene graphic designcasino gamingconsole gamingfilm marketingconsumer goodschildren's book artpicture book artprint collateralturnaroundmodel packet

Software proficiency

Blender
Blender
DAZ Studio
DAZ Studio
Illustrator
Illustrator
Photoshop
Photoshop
SketchUp
SketchUp
Unity
Unity
InDesign
InDesign
Procreate
Procreate
Dreamweaver
Dreamweaver
MagicaVoxel
MagicaVoxel

Productions

    • Video Game
      CounterSpy
    • Year
      2014
    • Role
      Concept Artist
    • Company
      Dynamighty
    • Video Game
      BioShock
    • Year
      2008
    • Role
      Concept Artist
    • Company
      Contagious Concepts - Liquid Development - Irrational Games
    • TV Production
      The Ambiguously Gay Duo
    • Year
      2007
    • Role
      Background Painter
    • Company
      J.J. Sedelmaier Productions, Inc.
    • TV Production
      The Venture Brothers
    • Year
      2005
    • Role
      Background Painter
    • Company
      Noodlesoup Productions
    • Video Game
      Mythica
    • Year
      2004
    • Role
      Concept Artist
    • Company
      Contagious Concepts - Liquid Development - Microsoft Game Studios
    • Video Game
      Ultima X
    • Year
      2004
    • Role
      Concept Artist
    • Company
      Contagious Concepts - Origin Systems - Electronic Arts
    • Video Game
      Mech Assault
    • Year
      2002
    • Role
      Concept Artist
    • Company
      Contagious Concepts - Liquid Development - Microsoft Game Studios